The Twin 3 Bracelets
As a certain participant (the player known as Hydra) is significantly younger than the other participants, she has been assigned a guardian (the player known as Amagami) to ensure the playing field is level for all players. They have been assigned the roles of [princess] and [shishi], respectively, and follow a special set of rules.
- The shishi must wear a muzzle, while the princess must carry its leash. No player may attempt to damage or break the muzzle or leash.
- The shishi and the princess must move as a unit. As such, they will share a vote, are represented by the same light on all other bracelets, and must enter all escape rooms together. Likewise, if one leaves the game, the other will leave as well.
- So long as the princess does not violate the rules of her own role, actions taken and rules broken by the shishi will be considered solely the shishi's own volition.
THE SHISHI:
- The shishi must not harm the princess.
- The shishi must defend the princess from harm.
- The shishi must obey the princess’s commands. It may only refuse a command if it would cause the princess harm, if it is physically incapable of completing the command, or if the command would violate a rule of the Nonary Game.
- The shishi is only expected to obey the most recently issued command.
- If the shishi fails to obey these rules, its muzzle will release toxic fumes that will induce inevitable and painful death.
THE PRINCESS:
- The princess may only make 1 command at a time.
- The princess may make commands that could potentially harm or kill the shishi.
- The princess may not directly command the shishi to harm itself or break any Nonary Game rules.
- The princess may not force or trick the shishi into disobeying her.
- If the princess’s shishi dies, the princess is allowed to leave the game immediately.